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GamerTheory

14 Art Reviews

6 w/ Responses

4 reviews are hidden due to your filters.

I see what you did here. The borders of the picture are pure white and the inside is mostly dark. Not bad! I like that the light and dark, respectively, have elements we usually associate with light and dark.

It would take a more critical eye than I have to see any flaws in this. Good job.

This being old work, I'm not sure I should critique it, as you've probably already figured out most of what I'd say.

Bah. I'll say one thing: let your coloring handle the shading under her arm. Otherwise, you get armpit hair. Yeah, I assume you've fixed that by now, but I decided to critique whichever picture popped up in the portal next and this one popped up.

Her shirt collar... wait, there's no point in critiquing this further, is there? Your more recent stuff is better, anyway.

Hey, this is pretty decent. I've always been hopelessly attracted to messy hairstyles and strong eyes.

Not perfect, though. Her arms are the first thing that jump out to me: her left arm is longer than the right, and both forearms (I believe this is what the previous reviewer meant) are thick compared to a slim body. Also, a human's wrists align about with their crotch; on this girl, they're just below her navel. This can be remedied by making her forearms longer. Last thing for that area, try making her fingers align a bit better. They separate from her palm as random places; they should be going in a slight arch, with the pinky being the lowest and the index finger being the highest.

Her legs looked really nice to me at first (and the front one still does), but even considering foreshortening, her back leg is really small. Correct me if I'm wrong, but I'm assuming you did that because you knew that there was a gap between the legs just below the crotch and wanted to accommodate that? True, there is a gap, but it's often too tight to even fit a finger through. That sounds pervy, but think about it artistically.

Going back up her body, her sleeves look too two-dimensional. The way the white rings are curved, we should probably be seeing a little bit of the insides.

The coloring and shading are pretty nice. If there are flaws with either, I'm not skilled enough to point them out.

bocodamondo responds:

yeah those are exactly the errors i noticed later after i allready finished the artwork...man i hate this

but yeah thanks for your fair critic here
next time i'll try to keep my eye on the anatomy of the artline VERY GOOD so a fail like this wont happen again

cheers

I'm a writer. I draw as a hobby.

Age 31, Male

Student

West Shore Community College

United States

Joined on 3/13/12

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