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GamerTheory

6 Art Reviews w/ Response

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The attention to detail in this picture is great to say the least. The 8 ball in the skull and the faded ghost behind the amoeba(?) are especially nice. The colors flow together well and, despite a softer style, manages to look a lot like Castle Crashers.

All the soft coloring draws my eyes away from the central figure though. If that's your intention, feel free to ignore this, but if not, try to draw out the focus of your picture more in the future. This could be done with slightly bolder lines or colors, or just moving some of the clutter in the background off to the side and keeping the eye-drawing stuff near the figure.

Erbmaster responds:

Thanks, I'll take everything into consideration :D

Drawing traditional after a long time of digital always throws me off.

On this picture, her face is small compared to her hand (or her hand is big compared to her face). If you hold your hand up to your face with the bottom of your palm aligned with the bottom of your chin, your fingers generally go about halfway up your forehead. This girl would be able to reach the top of her head with her fingertips.

I wonder, why didn't you finish this? You could get away with cropping out everything below the clavicles and drawing her shoulders (which I mistook her hair for at first). Yes, the hand is well-done, but if that's there, shouldn't there be at least one arm as well? Or is this a famous artist's style that you're emulating that I'm not aware of (entirely possible--I don't know about too many well-known artists).

I've always liked seeing anime-style drawings with more realistic proportions, so I'm liking the size of the neck. The shading is nice, the hair is good, the face is proportional to itself, at least, and her hand is accurate.

bloominglove responds:

Thank you very much for your review! :D

I'm still very much an amateur with anything relate to proportion. Still a long way to go! :)

Fine art indeed. I love seeing well-done realism on Newgrounds.

The kid in the back's hair comes off his head kind of a lot. Mentally draw the line where his skull is and check the hair. I may be wrong on this, though; I've seen kids with high hair before.

That same kid's left eye, to our right, is just a tiny bit higher than the other one. It took me a long time staring to pick that out, though.

Lastly, and I add a disclaimer to this one that I'm terrible with light and shadow, how is such intense red being reflected on the back kid's shirt? Does the front kid's shirt glow? Or is this some aspect of lighting that I'm not aware of.

It took me awhile to pick out those three tiny things. There may be more, but I'm not skilled enough to pick them out if there are. Awesome work, overall. You must have put a ton of time into this, and whoever's buying it won't be disappointed.

DonStracci responds:

First of all thank you! You made me see some things that I didn't notice! As you said because of the hair it looks like he has a bit too high skull I can manage to reduce that a bit when the current coat of paint is dry. For the eyes on the other one, you can notice that his ears are also a bit horizontal, it was meant to be done like this with the eyes, however as you said it could have been less high, I hardly can change that mistake thought, lastly, I will eventualy add some more glazes to darken the shirt refletion. Again, thank you alot to taking time to critique, really appreciated!
-Mat

Hey, this is pretty decent. I've always been hopelessly attracted to messy hairstyles and strong eyes.

Not perfect, though. Her arms are the first thing that jump out to me: her left arm is longer than the right, and both forearms (I believe this is what the previous reviewer meant) are thick compared to a slim body. Also, a human's wrists align about with their crotch; on this girl, they're just below her navel. This can be remedied by making her forearms longer. Last thing for that area, try making her fingers align a bit better. They separate from her palm as random places; they should be going in a slight arch, with the pinky being the lowest and the index finger being the highest.

Her legs looked really nice to me at first (and the front one still does), but even considering foreshortening, her back leg is really small. Correct me if I'm wrong, but I'm assuming you did that because you knew that there was a gap between the legs just below the crotch and wanted to accommodate that? True, there is a gap, but it's often too tight to even fit a finger through. That sounds pervy, but think about it artistically.

Going back up her body, her sleeves look too two-dimensional. The way the white rings are curved, we should probably be seeing a little bit of the insides.

The coloring and shading are pretty nice. If there are flaws with either, I'm not skilled enough to point them out.

bocodamondo responds:

yeah those are exactly the errors i noticed later after i allready finished the artwork...man i hate this

but yeah thanks for your fair critic here
next time i'll try to keep my eye on the anatomy of the artline VERY GOOD so a fail like this wont happen again

cheers

I'm a writer. I draw as a hobby.

Age 31, Male

Student

West Shore Community College

United States

Joined on 3/13/12

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